| | | Compiling...
Test.cpp
c:\users\johnny\documents\visual studio 2008\projects\collision detection\collision detection\gl_object.h(282) : warning C4355: 'this' : used in base member initializer list
c:\users\johnny\documents\visual studio 2008\projects\collision detection\collision detection\gl_object.h(267) : while compiling class template member function 'GL_Object::GL_Object(std::vector<_Ty>,const TYPENAME &,const TYPENAME &,const TYPENAME &,const TYPENAME &,const TYPENAME &,const TYPENAME &,const TYPENAME &,const TYPENAME &,const TYPENAME &,const TYPENAME &,const TYPENAME &,const TYPENAME &)'
with
[
TYPENAME=GLfloat,
_Ty=GL_Trianglef
]
c:\users\johnny\documents\visual studio 2008\projects\collision detection\collision detection\gl_mobileobject.h(26) : see reference to class template instantiation 'GL_Object' being compiled
with
[
TYPENAME=GLfloat
]
c:\users\johnny\documents\visual studio 2008\projects\collision detection\collision detection\inputmodule.h(142) : see reference to class template instantiation 'GL_MobileObject' being compiled
with
[
TYPENAME=GLfloat
]
c:\users\johnny\documents\visual studio 2008\projects\collision detection\collision detection\gl_object.h(388) : warning C4355: 'this' : used in base member initializer list
c:\users\johnny\documents\visual studio 2008\projects\collision detection\collision detection\gl_object.h(376) : while compiling class template member function 'GL_Object::GL_Object(const GL_Object &)'
with
[
TYPENAME=GLfloat
]
c:\users\johnny\documents\visual studio 2008\projects\collision detection\collision detection\gl_object.h(267) : while compiling class template member function 'GL_Object::GL_Object(std::vector<_Ty>,const TYPENAME &,const TYPENAME &,const TYPENAME &,const TYPENAME &,const TYPENAME &,const TYPENAME &,const TYPENAME &,const TYPENAME &,const TYPENAME &,const TYPENAME &,const TYPENAME &,const TYPENAME &)'
with
[
TYPENAME=GLfloat,
_Ty=GL_Trianglef
]
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